
Headman
The village headman. His dream: turn the village into a town, and show Hacı Cevdet of the next village a thing or two.
The Headman, Dede, the Steward, the Master Smith and the rest of the village.

The village headman. His dream: turn the village into a town, and show Hacı Cevdet of the next village a thing or two.

The village's memory. He knows what every creature fears; every note in his book can win a battle.

The Steward who runs the village. He gathers the harvest and keeps building while you are away. He knows a secret, but he gave his word.

The Master Smith who joins on the road in the East. His may be the only hands that can mend the stone.

The Head Shepherd and his dogs. He knows the mountains best, and does not easily tell what he has seen.

The Healer. Her herbs mend villagers; she knows more about Al Karısı than anyone.

The Captain on the Black Sea. He reads the storm and meets whatever comes from the sea.

Hacı Cevdet, headman of the next village. He loves a jab; rival or friend, time will tell.

The Minstrel. His saz strengthens nearby villagers; he carries the epics.