Bekçi

Village

Grow your village from a hamlet to a town: buildings, harvest, barracks and the Steward.

The village

The village is the Watcher's home. A share of the battle loot flows into the village treasury; fields, the mill and the gold mine produce too. Grow buildings, put villagers to work, train fighters in the barracks. As it grows, the village advances: Hamlet, Village, Large Village, Town. Every region you guard leaves a keepsake in the village.

  1. Hamlet
  2. Village
  3. Large Village
  4. Town

Buildings

Village Hall

Village Hall

The heart of the village. No building can exceed the Village Hall's level.

Field

Field

Villagers grow wheat. The Mill multiplies the harvest.

Granary

Granary

How much uncollected harvest can pile up.

Mill

Mill

Multiplies field production.

Market

Market

Extra gold when collecting the harvest.

Caravanserai

Caravanserai

How long production continues while the game is closed.

Inn

Inn

Increases end-of-level gold.

Fountain

Fountain

Speeds up repairs.

Gold Mine

Gold Mine

Miners dig for gold.

Barracks

Barracks

Sentries guard the village (more village health in battle). Trains villagers who arrive ready for battle, free of gold.

Forge

Forge

Tools at the ready: you start battles with more gold.

Lumber Camp

Lumber Camp

Villagers cut wood in the forest.

Quarry

Quarry

Villagers break rock and quarry stone.

Houses

Houses

How many villagers live here. New levels open in the Large Village and Town ages.

Evil-eye Stone Memorial

Evil-eye Stone Memorial

Memento of Central Anatolia: the plinth of the cracked stone taken back from Tepegöz. +5% level gold.

Serender Granary

Serender Granary

Memento of the Black Sea: a wooden granary on stilts. +25% harvest capacity.

Kümbet Tomb

Kümbet Tomb

Memento of Eastern Anatolia: a stone tomb like those of Ahlat and Erzurum. The Evil-eye Prayer blocks one more hit.

Mountain Masters' Forge

Mountain Masters' Forge

The forge Master Smith learned from the mountain masters: towers cost less in battle.

Villagers and heroes

Kangal

Kangal

Comes from the kennel, holds enemies.

Village Archer

Village Archer

Stands on the road and shoots. Does not block.

Shepherd

Shepherd

Blocks the road, stops and fights ground enemies.

Healer Nine

Healer Nine

Heals nearby villagers and restores 1 village health at the start of each wave. Does not attack.

Kemenche Player

Kemenche Player

Does not attack. Plays the kemenche: nearby towers fire 25% faster.

Bard

Bard

Does not attack. Sings to his saz: enemies dying in range give 50% more gold.

Battal Gazi

Battal Gazi

Hero: Malatya's legendary warrior fights beside you for one level.

Van Cat

Van Cat

Hero: one blue eye, one amber, a born bat hunter.

Nene Hatun

Nene Hatun

Hero: Erzurum's brave woman defends the redoubt.